Hiyo blog space. It’s been a while. I’ve been busy, sort of. I’m gonna probably try to write more often now though. Making the time to formulate… Read more “Local Multiplayer is Pretty Great”
Shin Megami Tensei: Persona 4 Golden
Persona 4 Golden (P4G, from now on) is so damn good I’d say you should track down a PS Vita just to play it. P4G is a remastered version… Read more “Shin Megami Tensei: Persona 4 Golden”
Shadow Warrior: Classic Redux
It’s generally accepted, at least in some circles, that many modern first-person-shooters are in a bit of a quality rut. Of course there’s some exceptions to that conclusion-… Read more “Shadow Warrior: Classic Redux”
Early Access Previews: Sunless Sea (10.26.2014)
Last week I wrote up a piece on a pretty cool Early Access game: The Long Dark. It was a fun piece to write and I think the… Read more “Early Access Previews: Sunless Sea (10.26.2014)”
Early Access Previews: The Long Dark (10.19.2014)
Steam Early Access games get a whole lot of attention nowadays. It’s a pretty divisive topic, actually. On one hand, some people think Early Access games decrease… Read more “Early Access Previews: The Long Dark (10.19.2014)”
First Impressions: Alien: Isolation
I did my best to not be on the hype train for this game. And for the most part, I wasn’t. The only times I got unreasonably giddy… Read more “First Impressions: Alien: Isolation”
First Impressions: Batman Arkham Asylum pt. 2
Back in part 1 of this piece, I spoke at length about a few things I wasn’t enjoying about my first play-through of Batman: Arkham Asylum. If… Read more “First Impressions: Batman Arkham Asylum pt. 2”
First Impressions: Batman Arkham Asylum pt.1
Better late than never, right? Thanks to an awesome sale on Steam and the relative drought of interesting AAA games these past couple of months, I was finally… Read more “First Impressions: Batman Arkham Asylum pt.1”
Effective Visual Design: A Means to an End pt.2
Late last week I started a series on effective visual design in games, and led it off by talking about an awesome game called FTL. Here’s the… Read more “Effective Visual Design: A Means to an End pt.2”
Tiny Details in Animal Crossing: New Leaf
2013 was an extraordinary year in games. There wasn’t really a ton of variety, but many of the games that did come out were of fantastic quality. And when… Read more “Tiny Details in Animal Crossing: New Leaf”